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Why Capcom Chose Spark For Lost Planet 3 And About Punchout Like Rig Battles - Latest News


Why Capcom Chose Spark For Lost Planet 3 And About Punchout Like Rig Battles

Andrew Szymanski, Producer at Capcom, and Matt Sophos, Director at Spark Unlimited, spoke with Siliconera in depth about creating Lost Planet 3. The first question I had was why Capcom picked Spark Un... read more

Lost Planet 3

Lost Planet 3 isn’t nearly that bad. In fact, it’s a game we want to like. The problem is, we can’t. Why do we want to like it? Because Spark and Capcom have ... the ability to choose songs from a pla... read more

The X Button

It's a fantastic action game that's like very ... possible. Capcom's Senior Project Manager Matt Dahlgren and Senior Community Specialist Peter “Combofiend” Rosas answered a few questions about the la... read more

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Talking Point: PS4 Pro and Xbox Scorpio Draw Battle Lines, But Nintendo Goes Its Own Way With Switch

Subscribe to Nintendo Life on YouTube As we've argued in the past ... is relatively big; it's rather like the difference between a low-end and high-end PC, though no console ever gets truly close to t... read more


Capcom Talks About Lost Planet 3 And Dead Space 3 Comparisons

Two games set on a frozen planet are slated for release next year – Lost Planet 3 and Dead Space 3. While Capcom didn ... Matt Sophos, Director at Spark Unlimited: Yeah, I can’t speak for the Dead Spa... read more



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