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Sam Lake Interview: Remedys Control - Latest News


Sam Lake Interview: Remedy's Control

Sure! Control is coming out next year. It's a supernatural, third person, action adventure game with a really deep world. We are a bit more focused towards taking steps into a game that's not just a l... read more

How ‘Control’ Became Remedy’s First Female Lead Video Game

Control is located in a massive, Brutalist skyscraper in Manhattan known as the Oldest House and led by director Zachariah Trench. “It’s a place of power, a place that is shifting,” said Remedy’s Sam ... read more

Remedy Never Had Plans to Develop a Sequel to Max Payne 2

According to Creative Director Sam Lake, The Fall of Max Payne was always ... s absence was in response to less than stellar sales, Lake has deemed these assumptions incorrect. In an interview with Sc... read more

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Remedy doubles down on narrative gaming with Control

I talked with Megill and Remedy creative director Sam Lake about Control. They say that they’ve never had as big a team working on their narrative experience as now. Here’s an edited transcript of our ... read more


Control Developer Says No Game Is Doing What Remedy Is Planning; Design Included Some RPG Elements

Remedy’s Creative Director Sam Lake went on to say that Control ... You pursue the mysteries you are interested in. Control is due next year on PC, PlayStation 4 and Xbox One. Do check out our intervi... read more

To cool the planet, should deserts be flooded?

A Silicon Valley venture capital firm, Y Combinator, unveiled the radical desert flooding plan as one of four “moonshot” scenarios that it hopes innovators will explore as potential remedies to catast... read more

Control Is “Almost Something Totally New That We’re Trying”, Says Remedy

Based on what we’ve seen so far of Remedy Entertainment’s Control, it certainly seems like it’s going ... But that’s not all- the game’s Creative Director Sam Lake also went on talk about how it will ... read more

Remedy’s Control Will Have ‘Metroidvania’ Game World

Now we know, according to creative director Sam Lake, that the world we inhabit will draw some inspiration from Metroidvania-style games. During an interview, Lake describes Control as being a “world ... read more

Control preview and interview – ‘you feel like a superhero that does amazing things’

And that’s kind of what we want to find within Control as well. GC: I remember speaking to Sam Lake about Quantum Break and asking him whether it was right to assume all action games need a complex st... read more

Zell: I would skip Chicago for Amazon HQ2

Chicago has the universities, the international airport and the talent pool that Amazon needs for its second headquarters, says real estate tycoon Sam Zell, but he thinks ... Zell made clear later in ... read more

How Remedy controlled a complicated story across the Quantum Break games and videos

Here’s an edited transcript of our interview. Above: Greg Louden is senior narrative ... The writing team, including Sam Lake, was around four people. At this point we’re down to two. Toward the end w... read more



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