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Qa: Making Microtransactions Work For Players In Guild Wars 2 - Latest News


Q&A: Making microtransactions work for players in Guild Wars 2

It was a great chat, and we've transcribed some of the more key insights from Cox about making good microtransactions ... some convenience stuff because Guild Wars 2 is fundamentally built around this ... read more

Guild Wars 2 Heart of Thorns’ new Stronghold mode is a MOBA for MMO players

Heart of Thorns, the upcoming expansion for Guild Wars 2, is doing a lot in the name of accessibility. Over in the PvE campaign, Arenanet are making ... for players,” explains Jessica Boettiger, Guild ... read more

Speaking with Guild Wars 2 developer ArenaNet for the first time since the lay-offs

All our players ... think Guild Wars 2 is any different in that way - but we declined slower than anyone expected because there is still such interest both internally and externally for the game. ... read more

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Guild Wars 2 Base Game Now Free, Dev Promises No Aggressive Microtransactions

Although the Guild Wars 2 base game is free, the upcoming expansion, Heart of Thorns--due October 23--will be paid. The main decision behind making Guild ... These will be 10-player instanced ... read more


Guild Wars 2: Making MMOs more social, more accessible

Up front, the game will cost at least $59.99 (depending on the version you want), but there will be no regular bill — only micro-transactions in ... only did designers focus on making Guild Wars 2 in ... read more

Guild Wars 2 Will Be Releasing Exclusively to the iPad!

At last year's PAX Prime, ArenaNet had announced that Guild Wars 2 will ... you guys play the demo! But really – computers are the past and devices like the iPad are the future. We plan on making a ... read more

Playing the Price

Features like this belong in the Guild Halls, where guilds can collaborate and work ... making methods begin to alienate and drive away players, will it continue to be profitable for the company? Let ... read more

Guild Wars 2 designer on how subscriptions influence design - and the importance of fun

In a blog post on the ArenaNet website, Guild Wars 2 designer Colin ... people value the work that we're doing, then they're going to pay for the work that we're doing.” Johanson highlights the ... read more

'Guild Wars 2' and the death rattle of the subscription game

While many developers rely on microtransactions to ... Does free to play naturally blow the size of your community out the door? It's definitely a concern." 'We do expect the Guild Wars 2 community to ... read more

Guild Wars 2 marketed more like HBO or Netflix than Call of Duty

While much of the online world has put an emphasis on free-to-play, ArenaNet continues to go against the grain with its popular Guild Wars MMORPG. Guild Wars 2, according to DFC ... not have to deal ... read more

The Two Developers Keeping Guild Wars 1 Alive

A huge graphics update that took even longtime players ... of work outside of Clarke-Willson and Freist's official roles at ArenaNet. And while they have had aid from the studio on things like QA ... read more

Guild Wars 2: How to make MMOs better

Yet the studio spends a fortune tracking down antiquated graphics cards to put in every PC in the office, just to ensure that Guild Wars 2's beautiful vision will be well optimised for the average ... read more



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