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Funcom, The Secret World and is it too hard to innovate with MMOs?

If you're not an avid observer of the Massively Multiplayer Online (MMO) gaming genre like I am, you may not realise that this year has been a huge one. Star Wars: The Old Republic (SWTOR) launched ... read more

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Funcom: 'We don't want to be the first' in console MMOs

Funcom has ... But I think Secret World is a game that could do it. It wouldn't be the same game - there are a lot of things we're doing in the PC version would be hard to do on an Xbox or PlayStation ... read more

Hands-on with The Secret World's Darkness War dungeon

They're all part of The Secret World's Darkness War dungeon ... World's dungeon bosses are hard and about as far from traditional tank-and-spank baddies as its possible to get. Funcom has largely ... read more

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Cthulhu Could Have Predicted? The Secret World Goes Guild Wars

Bylos has acknowledged that Funcom will need to work hard on increasing their average revenue per user through the online accessory store, and some variation of "play to win" is likely to start ... read more


The Secret World Review (PC)

The continued stagnation has become all too apparent ... to innovate within the prescribed boundaries, everything The Secret World attempts to do differently to its counterparts is niche at best. ... read more

Why The Secret World's Not Like Other MMOs

Here, however, are my thoughts on what makes Funcom's deceptively ... that creep in a bit too often, and they leave TSW awkwardly straddling the line between old and new. So, about that murder mystery ... read more

Funcom: "We have the tools to make The Secret World free-to-play"

But does it regret launching what is widely regarded as the last of the big subscription MMOs? We spoke to Ole Schreiner, CEO of Funcom about the ... in the performance of Secret World - do you think ... read more

The Secret World preview and interview – demon-haunted world

GameCentral goes hands-on with the latest game from the creators of Age Of Conan, and asks why MMOs are so rarely seen on consoles ... The Secret World preview and interview – demon-haunted world ... read more

The Secret World to be 'more inviting' to new players, dev promises

"We're not about to change," The Secret World creative director Ragnar Tørnquist has said as developer Funcom dusts itself off and gets back to work following layoffs and a launch less successful than ... read more

The Secret World Review

That being said, most of the MMOs ... The Secret World is a new entry into that relatively crowded genre, one that’s been developed by a company that already has an MMO out in the “Sword & Sorcery” ... read more

The Secret World reveals Hell

In The Secret World, Funcom brings us a stunning Hell, with burning winds that scorch the landscape, making things hard to see, silencing you completely when you're in the winds, and burning your ... read more

The Secret World review – the next files

The game’s creative director is Ragnar Tørnquist, of Norwegian developer Funcom ... like too much choice for you there are some preset skill loadouts that are analogous to standard MMO class types ... read more



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